The above guidelines give us some key things to shoot for when creating a dramatic character, but of course the real question is how to play one. Many of us act dramatically in our games accidentally, but few of us plan for it or do it on purpose. If one is encouraged to take improv classes (as some do to learn how to respond to assorted challenges in gaming), we shouldn’t ignore dramatics. Most of us have some ideas about what drama is, but these ideas are often limited to the exaggerated, black-vs-white tropes of melodrama.
Welcome to my new article series: ”Critique Role,” an irregular critique of live gaming. In this installment I’ll be talking about “Critical Role” - a D&D game. Because we all know D&D and you can always watch the episodes for yourself, I’ll skip the details here. Suffice it to say that several weeks ago the Critical Role crew set out to play a social adventure in the big city, but like most D&D games, it turned into a bloody combat. No biggie, that happens all the time, right?