Power Levels

Chromatic Chameleon's picture

Campaign Balance

For a while, I have been kicking an idea around in my head about campaign stages and game balance. I'm not the only one; other game designers have created mechanics around the idea. For example, the D&D world introduced the epic tier level starting with 3ed, and 4ed put it into the Player Handbook. 13th Age expanded on the idea, creating adventurer, champion and epic tiers that add different abilities and modifiers at each stage.

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